![]() From the earliest gameplay reveals and cinematics, it has been clear that Blizzard has been crafting a darker Sanctuary again, one where blood runs freer than its inhabitants and ritualistic killings are the entertainment of the day. ![]() ![]() It does, however, seem like Diablo IV is going to rekindle the nostalgic magic I've cultivated for the original games in the years following the launch of Diablo III. Visually it felt more akin to Warcraft's lighthearted style than Diablo's gritty foreboding atmosphere, and with a storyline light enough to match its visuals, I was left only really enjoying the gameplay, which I'd say was worth every second!Īs a bit of backstory, I have many childhood memories of sitting in front of my dad's computer in the early 2000s with my brother, slaughtering creatures in Diablo II - we were that bad, we had to have a side save from my dad's main playthrough so we could play anything but the first section, but they made fond memories nonetheless. I loved the gameplay of III, which can be seen in the DNA of Diablo IV, but its visuals were a little too. Now to make things absolutely clear, I'm not saying Diablo III was a bad game, because it's absolutely not, but it is a far cry from the decayed version of Sanctuary in the original Diablo games, which I have fond memories of. ![]()
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